Flatter Maps
Description
Compatible with Transport Fever 3 build 40425 (the October 22 stability update and its hotfix), tested in game.
Nearly flat maps, like Transport Fever 2 could make.
Even with Mountains on Sparse, the stock map generators leave a lot of high ground. The Desert, for example, always builds plateaus 150 to 170 m high whatever the Mountains slider says, and Tropical always places 350 m volcanoes.
How to use it
- On the New Game screen, choose your climate as usual.
- In the new Generator dropdown, pick the (Flatter) version, e.g. Desert (Flatter).
- Set Land Height (10% to 100%, default 30%). It scales all land above sea level.
- Optionally set Base Land Height (0 to 30 m, default 0 m). It lifts all land by that much, so bridges clear the rivers.
What changes
- Hills, plateaus, mesas and mountains are lowered in proportion, so the landscape keeps its shape, just gentler.
- Seas, lakes and river channels keep their full depth.
- At 100% the terrain matches the stock generator exactly.
- With a Base Land Height, flat land sits at that height above the water. The banks rise gently from the water's edge over about 200 m, and seas, lakes and rivers keep their level and depth.
- The Mountains, Lakes, Rivers and other sliders work as normal alongside it.
Works for all four climates: Desert, Temperate, Tropical and Subarctic. The stock generators are not modified, so it works alongside other mods. Only newly generated maps are affected.
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