mod.io · Mod 6417537
Sugar Cane Industry
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Beschreibung
Adds a Queensland-style sugar cane production chain to tropical and dry maps.
- Sugar Cane Farms grow cane, boosted by fertilizer. Sugar Cane can also be prospected for near towns, like grain and vegetables.
- Sugar Mills crush the cane into Sugar, which towns demand, with Molasses as a by-product.
- Rum Distilleries turn molasses and glass into Rum for larger towns and cities.
Four new cargos (Sugar Cane, Sugar, Molasses and Rum), each with its own icon and loads.
Every industry has a reworked Australian layout and its own build-menu icons, built on vanilla TF3 assets with new textures, recoloured materials and modified meshes:
- Sugar Cane Farm: hand-made cane crop models, a Queenslander homestead on stumps, corrugated iron sheds, a cane railway siding with bins and a loco, utes and native trees.
- Sugar Mill: inspired by Millaquin in Bundaberg, with a cane railway, bin tippler, elevated cane carrier into the mill house, boiler stacks with dust cyclones, bulk sugar sheds, a loading dock and molasses tanks.
- Rum Distillery: inspired by the Bundaberg Rum distillery and Brisbane's Milton brewery, with face-brick buildings and a brick boundary wall, a still house and chimney, a fermenter tank farm, molasses wells, bond stores and garden beds.
Sugar can also be shipped overseas through the Bulk Export Terminal mod.
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