TF3TF3 Mod PortalTransport Fever 3 · erweitert um Community-Checks
mod.io · Mod 6418102

Rail Vehicle Assets

von Gilgamesh_modsVersion 1.0Aktualisiert 23.10.2026982 KiB
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Beschreibung

Bring your railway scenes to life with 70 locomotive and train-section choices and 41 wagons from Transport Fever 3. Features: - Place locomotives, passenger coaches, freight wagons and individual multiple-unit sections, including the TGV. - Bogies follow curves and slopes, with the body and tender following their movement. - Snap vehicles together at their ends to build your own decorative trains. - Switch track adaptation, coupler snapping, effects and reversing on or off. - Adjust height, rotation, tilt and scale from 50% to 300%. - Use mouse and keyboard or a controller. How to use: 1. Open Landscaping > Vehicles and find the RVA-badged tools. Choose Locomotives, or open Wagons through the cargo-wagon or Passenger Wagons filter. 2. Pick a vehicle from the thumbnails and place it on an existing track. For a multiple unit, select and place each section separately. 3. Keep Track adaptation on to let the bogies and articulated sections follow the track. Turn it off for a rigid vehicle that still aligns with the slope. 4. To join vehicles, keep Track adaptation and Coupler snapping on. Bring the new vehicle's end within 5 m of a free end of another newly placed Rail Vehicle Asset or updated rail extension, including TGV Assets on the same track. Use matching scales and leave height, rotation and tilt at their defaults; use Reverse to change direction. 5. Where available, use Effects to switch lights, glow and particles on or off. These vehicles are scenery: they do not run services or carry passengers or cargo. Existing placements keep their positions and settings; place new vehicles to use the new articulation and coupling. If you change the track beneath a placed vehicle, place it again to match. Couple with any updated Rail Vehicle Assets extension, including TGV Assets. Future extensions using the same coupling system are recognised automatically. Other rail asset packs remain optional. Choose Clean, Light, Moderate, Heavy or Maximum wear. Dirt and rust use the original vehicle materials, with the selected level applied to the whole placed vehicle. Clean preserves the original appearance. Wear also works with Effects Off and track adaptation Off. If you enjoy the mod and ever feel like it, you can buy me a coffee: https://ko-fi.com/pileouface

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