TF3TF3 Mod PortalTransport Fever 3 · erweitert um Community-Checks
mod.io · Mod 6427909

Tree Amount

von rssn64Version 1.0Aktualisiert 04.10.2026Rev. 6782 KiB
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Beschreibung

Trade some forest scenery for potentially smoother gameplay. Tree Amount reduces generated landscape vegetation on NEW maps. It is an option for a potato PC, an older laptop, or a powerful machine struggling with a large map. Choose one of five Tree Amount generators in New Game Settings: No trees, Few forests, Some forests, Vanilla, or Extra trees. Temperate, tropical, subarctic and desert climates are supported. Choose the generator in Settings; the mod gear menu has no tree-amount control. No trees removes generated landscape vegetation and offers the largest reduction. Few forests and Some forests keep patches of vanilla-density vegetation, separated by clearings, rather than thinning individual trees throughout the same forest coverage. Few retains fewer patches than Some for the same seed and settings. These are scenery presets, not promises of exact tree-count percentages. Vanilla uses the unmodified vanilla generator graph. Extra trees is an experimental option that doubles eligible placement probabilities within existing habitats; it does not guarantee twice as many trees. Your mileage may vary. Fewer trees may improve FPS or leave more performance headroom as your world grows, but benefits depend on hardware, map size, population, vehicles, camera, simulation speed, graphics settings and other mods. Reductions do not translate proportionally into FPS gains. No trees gives the largest vegetation reduction. A growing transport simulation can still become CPU-bound. There is no guaranteed FPS increase or extra playable time. Start with other vegetation mods disabled and select this mod's generator. Compatibility with Tree Zones and other custom generators has not been fully validated. Terrain, biome regions and generated rocks keep their vanilla graph paths. Shrubs and desert cacti can also be affected. Town decoration, manually planted trees and vegetation inside models are outside this control. This mod does not remove trees from existing saves. For comparisons, keep the seed, map settings, viewpoint and simulation speed consistent.

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