TF3TF3 Mod PortalTransport Fever 3 · erweitert um Community-Checks
mod.io · Mod 6432974

Speed Limit Tool

von camzu98Version 1.0Aktualisiert 09.10.2026Rev. 41,3 MiB
Bitte ModManager zuerst starten. Dadurch wird der Installations-Link unter Windows registriert.

Beschreibung

Version 1.3 Adds two tools: Speed Limit Tool in the road tools tab and Track Speed Limit Tool in the rail tools tab. Roads: - Pick a limit in the panel: 30, 50, 70, 90, 110, 140, 300 km/h, the road type's default, or Custom. - Click applies it to the whole street up to the next junctions; hold Shift for a single segment (like the vanilla road tools). - Road type, look, bus lanes, tram tracks and ownership stay the same; junction lane setups are kept. Tracks: - Pick a limit: 60, 100, 160, 200, 250, 300, 350 km/h, the track type's default, or Custom. - Click applies it to the whole stretch up to the next switches; hold Shift for a single segment. - Track type, catenary and signals stay the same. Both tools: - Custom: any speed from 5 to 576 km/h (357 mph, the engine maximum) on a slider (km/h or mph, following your game settings). - Hover to see the change (e.g. 80 → 50 km/h), click to apply. - The speed layer turns on while the tool is open; switch it off in the panel. - Works with roads and tracks from other mods. - Roads and tracks that belong to depots, stations and terminals are left as they are; the segment leading to them can be changed. Bridges: every bridge type has its own speed limit (e.g. stone 90, steel 140 km/h), for road and rail bridges alike. The mod setting "Bridges don't limit speed" (on by default) lifts it, so the road or track limit applies on bridges too. It also covers bridges from other mods. Trains still slow down in tight curves, whatever the limit. Known limit: a town upgrading a street may reset its limit. The limits are stored in the savegame; removing the mod keeps them. Translations: English, Polish, German. Missing texts fall back to English. Changelog 1.3 - Fix: the speed layer no longer turns on when you open another tool in the same tab (e.g. noise barriers). 1.2 - Fix (Xbox/PlayStation/controller): select the tool with (A), open its settings (speed, custom speed, speed layer) with (Y), go back with (Y) or (B). The button bar shows the controls, including "(Hold) Single Segment". The mouse-only Shift hint is hidden on a controller. 1.1 - New: Track Speed Limit Tool in the rail tools tab (whole stretch up to the switches, Shift = single segment, own presets up to 350 km/h, Custom up to 576 km/h). - New: mod setting "Bridges don't limit speed" (on by default) - higher limits now work on road and rail bridges. - Fix: crash when changing the limit of a street that ends at a depot or terminal. Depot, station and terminal roads and tracks are now skipped. 1.0 - First release: Speed Limit Tool for roads.

Bilder