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mod.io · Mod 6433427

No Factory Passengers

von square17Version 1.0Aktualisiert 18.10.2026Rev. 516,3 KiB
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Beschreibung

When you build or edit a line, the game switches on passenger loading at every stop whose station can take passengers, including the stations of a freight line at a factory, mine or warehouse. With this mod, the line editor leaves passengers off on lines that can carry cargo.

Features

  • No passengers on cargo lines: when any stop of a line can load cargo (a cargo station with an industry or a warehouse in its catchment area), passenger loading stays off at every stop of that line, towns and docks included. It works from the very first stop you click.
  • Passenger lines untouched: lines that cannot carry cargo, such as a bus line or a passenger train line, keep passenger loading, even next to a factory. Towns in reach no longer matter.
  • Only the passenger flag is changed. Cargo loading, max load and waiting settings stay as the game set them.
  • Lines with hand-made cargo filters are never changed, just like the game's own automatic settings. To carry passengers on a cargo line, turn them on in the stop's cargo filter.

Notes

  • Existing lines are not changed until you edit their route in the line editor, when the game recomputes their automatic settings.
  • Only patches the line editor and stores nothing in your save. Removing it just brings back the game's default passenger loading for lines you edit afterwards.

More from square

Most popular

Lines and passengers

Industry and supply

Roads and building

Screenshots and camera

Testing tools

Towns & Streets: New York · Oregon · California · Texas · Pennsylvania · Alaska · Washington · Arizona · Minnesota · Florida · Colorado · Hawaii · New Mexico


Changelog

Revision 5 (2026-10-18)

  • Changed: passenger loading now stays off at every stop of a line that can carry cargo (any stop with a cargo station that has an industry or warehouse in reach), towns included. Passenger-only lines, such as bus lines, keep passengers, even next to a factory.

Revision 4 (2026-10-10)

  • New: translations into Russian, German, French, Spanish, Italian, Dutch, Polish, Portuguese (Brazil), Japanese, Korean and Chinese (Simplified and Traditional). The mod follows the game's language setting.

Revision 3 (2026-10-08)

  • Changed: Performance: editing town lines is faster. Stops with homes in reach are now recognised at the first house, without checking every building in the catchment area for an industry.

Revision 2 (2026-10-07)

  • Factory to dock lines: passenger loading now also stays off at the dock (or any other stop with no homes in reach) when the line has a factory-only stop.

Revision 1 (2026-10-07)

  • First release.

Bilder