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mod.io · Mod 6435668

Unloading Area Editor

von MateusOFCZVersion 1.0Aktualisiert 09.10.2026Rev. 426,4 KiB
Bitte ModManager zuerst starten. Dadurch wird der Installations-Link unter Windows registriert.

Beschreibung

https://mateusofcz.github.io/TF3UnloadingAreaEditor/ Unloaded cargo only goes to the buildings and warehouses inside a station's catchment area, and when a town needs that cargo it gets it before the warehouse. This mod lets you move and resize the area of each station, for example to cover only a warehouse so the cargo stays there and can be picked up by another line. How to use: 1. Open a station's window and go to the new "Editor" tab. 2. Click "Configure". The station's original area is shown in blue. The first click sets the center of the new area, the second click sets its size. The new area starts at 10 m. Right click or Esc cancels. With a controller: aim with the crosshair in the middle of the screen, A sets the center, LB/RB (L1/R1) change the size, A confirms and B cancels. 3. The station is rebuilt with the new area right away. "Go to" moves the camera to the area and "Reset" restores the game's area. Settings (in the mod settings when loading or starting a game): - "Limit to the original area" (off by default): when on, the new area must stay inside the station's original area. When off, it can be placed up to about 1 km from the station, with a radius of up to 500 m. The "Editor" tab shows which way it is set. Works with ports, train stations, bus/truck terminals, airports, airfields, heliports, helipads and underground stations. In stations that handle cargo only the cargo area changes and passengers keep theirs (ports use a single area for both). Stops placed directly on streets are not supported, because the game creates them without parameters. Without the mod, stations use the game's areas again once they are rebuilt.

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