Inflation (USD)
Beschreibung
Transport Fever charges 2020 prices in 1900. This mod fixes that. - Every price follows the real US inflation curve (1900 = 3 cents on the 2020 dollar). - By default the whole economy is scaled to real-world prices: a small tank engine costs about $6,350 in 1900. - Vehicles, running costs, roads, tracks, terraforming, ticket income, loans and subsidies change every month. Buildings change once a year. - Road and track upkeep follow the curve too. - New-game settings: Price level (real-world or game prices) and Round prices (on/off).
Update 11/3/2036:
Fixed - Road and track upkeep was charged at full 2020 prices when the calendar runs slower than normal (e.g. 0.25x). It now follows the price level at every calendar speed. - Investments rows: building track across a road, or a station together with track, booked the refund to Roads. The total was right, now each refund goes to the row the game charged (Tracks, Roads or Infrastructure).
Notes - Upkeep Roads/Tracks can show the full charge for up to a game day after each payment, then drop back to the real price. - Upkeep and income run on playing time, as in vanilla: at slower calendar speeds you pay (and earn) more per calendar year.
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