Simply Relocate
Beschreibung
Simply Relocate Version 1.5
Hotfix: Fixed train stations using stock side buildings being rejected with “Cannot identify this train station template.”
Move or copy your transport buildings without rebuilding their line assignments.
Simply Relocate adds a Move and Copy / Paste tool to Roads / Tools in Transport Fever 3. Select a supported building, position its preview, and place it using the game’s native placement and rotation controls.
Features
- Move supported buildings while preserving line assignments and matching terminal choices.
- Preserve supported station layouts, add-on buildings and cargo specializations.
- Copy a building and keep placing copies until you cancel. Copies have no assigned lines.
- Use Remove Original on Pickup to clear the original building before placement, allowing placement near or directly at its former location.
- Restore an unplaced pickup with Escape or the controller’s cancel action.
- Use native controller controls, button prompts and an accessible settings panel.
- Select buildings through their map icons while the tool is open.
- Move rail stations before reconnecting their tracks.
- Removed the building purchase price from Move. Terraforming costs still apply; Copy / Paste retains normal construction pricing.
- Cancelling with Remove Original Off removes the new replacement and keeps the original.
- Cancelling keeps the tool open so you can immediately select another building.
Support
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Thanks for your support—it means a lot! Also, a special thank you to FalconNX01 for helping find and report bugs! If you find bugs or have ideas that would make the mod better, please let me know.
Supported Buildings
Roads
- Modular road cargo stations.
- Bus and tram stations, including mixed passenger/cargo layouts.
- Single- and double-sided roadside stops.
- Road and tram depots.
- Road maintenance buildings.
- Universal, liquid, bulk, flatbed and goods warehouses, including expanded and mixed layouts.
Trains
- Passenger stations.
- Passenger terminus stations.
- Cargo stations.
- Cargo terminus stations.
- Mixed passenger/cargo stations, including through and terminus layouts.
- Train depots.
- Train maintenance buildings.
Ships
- Small ship ports.
- Large ship ports.
- Ship depots.
- Ship maintenance buildings.
Helicopters
- Heliports, including the extra landing pad.
- Helipads.
Controller Controls
Follow the on-screen prompts to pick up, place, confirm and cancel.
Use Options to access the settings panel, then Back to return to moving buildings. Placement and rotation use the game’s native controls.
How to Use
- Open Roads / Tools and select Simply Relocate.
- Choose Move or Copy / Paste.
- Select a supported building or roadside stop.
- Position and rotate the preview. Check its road, track or water connection.
- Confirm placement. In Move mode, confirm removal of the original when prompted. Nearby roadside stops replaced by the game complete automatically.
- For rail stations and depots, reconnect external tracks as needed.
- Select another building, or continue placing copies. Escape, right-click or the controller’s cancel action cancels placement and returns to building selection. Press Escape or Back while idle to close the tool.
Remove Original on Pickup
This setting is Off by default.
- Off: The original remains until the replacement is placed and removal is confirmed. Cancelling removes the newly placed replacement and keeps the original.
- On: The original building and its owned footprint are removed before placement. The movable placement preview remains, allowing you to place the building close to or directly at its former location.
Cancel an unplaced pickup with Escape or the controller’s cancel action to restore its original position and saved connections without buying the building again. Cancellation returns to building selection; Escape or Back while idle closes the tool. Terrain work already performed by placement is not refunded.
Pickup requires empty storage and a layout that can be safely restored. Unsupported restoration layouts leave the original intact. Roadside stops retain their normal move behavior, and Copy / Paste always keeps the original.
Complete or cancel a pickup before saving or quitting. Recovery is held in memory. Waiting station cargo and passengers are not captured.
Warehouse Resources
Delete resources is Off by default.
A warehouse containing resources cannot be moved with this setting Off. Turning it On allows a normal move, but permanently deletes stored resources when removal of the original is confirmed. The replacement starts empty.
Copy / Paste leaves the original resources intact and creates an empty copy.
Remove Original on Pickup still requires empty storage, even when Delete resources is On.
Good to Know
- Only the supported stock buildings listed above are included. Airports and other unlisted buildings are not supported.
- Depots must have no parked vehicles or vehicles heading to them.
- Normal game collision and demolition rules still apply.
- Helicopter pickup can wait for landed helicopters to depart; keep the game running. Manually stopped aircraft must be cleared, and heliport hangars must be empty.
- External connecting tracks stay behind when moving rail buildings. Reconnect them manually afterward to restore service.
- If the replacement cannot be safely matched or its line stops are incompatible, the mod stops the operation. Read the on-screen message before continuing.
Future Plans
- Additional aircraft facilities, including airfields and airports.
- Optional automatic rebuilding of external connecting tracks after rail moves.
- More quality-of-life features and improved placement tools.
- Continued performance, reliability and compatibility improvements.
These are planned additions and are not included in Version 1.5.
Bilder
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