mod.io · Mod 6446191
Industry Planner
Bitte ModManager zuerst starten. Dadurch wird der Installations-Link unter Windows registriert.
Beschreibung
BETA: Industry Planner is still being tested. Try it on a new game or a copy of a save, and keep it away from saves you don't want to lose. Please report problems in the comments.
SET IT UP BEFORE YOU LOAD A GAME: the custom spawner, subsidies, bankruptcy and road connection only work if you switch them on here in the Mod Manager first (select Industry Planner, choose the settings, then start or load your game). Changing a setting later means going back to the main menu and loading the save again. Blocking and deleting work without any setup.
Industry Planner lets you decide which industries appear on your map. You can block industry types so they are never founded, and delete any industry from its own window.
Three optional features change how industries come and go:
- A custom spawner replaces the game's fixed one new industry every half year. New industries appear at random intervals, about once a game year, and only where towns want their goods.
- Subsidies let you pay to have a chosen industry type founded at the next attempt. You get the money back if no site can be found.
- Bankruptcy closes industries nobody has used for three years, after the game's own one-year closing warning. Player-owned industries are never touched, and each type always keeps at least two.
Industries founded by the custom spawner get a road to the nearest town from the game's own road generator, and the industry window has a Connect road button.
Open the Industry Planner window with the industry icon with a gear in the toolbar. Select an industry to see the Industry Planner card. The optional features are off by default. Subsidies need New industry spawning set to Custom.
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