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Japanese Railways Signals and Signs

von MaaximeVersion 1.0Aktualisiert 10.11.202645,9 MiB
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Beschreibung

For support, join the Japan Infrastructure Project Discord.

This mod is best used with Japanese Catenaries and Buffers and Japanese Railways Props and Networks.

このMODは、「Japanese Catenaries and Buffers」と「Japanese Railways Props and Networks」と併用することをおすすめします。

Give your Japanese railway its own identity — from a quiet rural platform to a busy station throat filled with signals, route displays and lineside details.

Japanese Railways signal brings together customizable working signals and decorative railway signs in one pack, available from 1950. Build a consistent network, recreate the atmosphere of a favourite line, or mix traditional bulbs with modern LED optics.

Build the signal that fits your line

  • 2, 3, 4 or 5 lenses, with traditional bulb or LED optics. The glass retains its detail when lit and catches reflections when dark.
  • Four support styles: a mast with a side ladder, an inspection platform, a cantilever, or a repeater-style mast. Classic signals and Chukei repeaters share all four choices.
  • Place signals on either side of the track, choose their distance from the rails, and enable one-way operation when needed.
  • Choose the proceed appearance: green, yellow, double yellow or yellow/green. An optional flashing setting blinks the proceed indication while stop remains steady.
  • Add a second, lower head on the same support, to the left or right, with its own lens count, bulb/LED choice and indication. The lower head is decorative.

Finish your stations and junctions

Give each signal a role with Japanese home, starting and block plates, plus signal numbers 1–12. Add a fixed left, straight or right direction indication, using either the classic housing or a four-lamp T-shaped indicator.

Optional yellow or green LED number displays show a chosen number from 1 to 16; on working signals the number lights for passage and goes dark at stop. An amber train-service display adds 通, 普, 急, 特, 快 or 回, lit or unlit. A small diagonal call-on lamp pair can be added below the main head.

Repeaters and shunting equipment

  • Chukei repeaters: warm yellow lights, horizontal at stop, vertical or diagonal for passage.
  • Small shunting signals: ground-level or on a short mast, bulb/LED, white / colour versions.
  • Matrix shunting signals: one or two stacked panels; amber bar at stop, your chosen number (1–19) for passage.
  • Flashing blue indicator on a short mast (decorative).

Speed and slow-down boards

  • Speed boards from 5 to 320 km/h in steps of 5, in three styles: standard (plain white), turnout, left (black corners on the left) and turnout, right (black corners on the right). On a turnout board the limit applies only to the diverging route on the side of the black corners.
  • Slow-down set (徐行): the advance-warning triangle above the speed plate, the yellow 徐行 disc, and the green 徐行解除 end disc.
  • End-of-restriction board, whistle board (optionally requesting the passing train's horn), orange diamond with a black cross, departure plate 出, stop target × and buffer-stop marker.

Stop position markers (停止位置目標)

  • Shapes: ◇ for multiple units, □ for locomotive-hauled trains, △ for the former mixed-train form.
  • 1 to 3 plates per marker, each with its own inscription — 1 to 16 cars, freight 貨 1–26 on orange plates, ×, ○, blank, 併, 雪, 待, and the private-railway symbols 2, 停, 全 — and its own colour: blue border, orange border or plain white.
  • Supports: straight pole, arm with brace, curved gooseneck arm, or lying between the rails.
  • Options: snow-area version (plates 0.8 m higher), JR West black backing board, LED illuminated frame (off, always lit, or lit at night only; red, white, green, blue or amber LEDs).
  • The track version snaps beside the rails with an adjustable foot height (default: platform level) and lateral offset. A free-placement version has no collision and does not touch the terrain: place it anywhere and set the height with the game's controls.

Catenary, track and train-control details

  • Catenary boards (10 types): AC/DC dead section and phase dead section boards, advance warnings (JR yellow-black, other operators red-white), changeover boards (交直切換 JR West, 切換 / 切替 JR East), power-on (力行) and coasting (惰行) boards, and end of catenary (架線終端). Height 2–4 m.
  • Clearance markers (車両接触限界標): the low white "tofu" block and the snow-area square post with black bands, planted in the ground at the fouling point.
  • ATS ground transponders: S, Sn, P (yellow or white) and PN types, one or two units, lying on the ballast between the rails. Decorative: they do not add an ATS function.
  • Signal call boards (信号喚呼位置標) in JR, JR Kyushu/Hiroshima, Hokkaido, Shikoku and private-railway styles, with no inscription, 1–9, 場, 出, 中 or 遠; plus the 信号警標.
  • Departure repeater (出発反応標識): white indicator lamp, lit or unlit, on an arm pole or hanging under a platform canopy.

Painted-stone gradient, curve and distance markers complete the route: gradients before and after a change (−40 to +40 ‰), curve radius 50–10,000 m with C/S on the reverse, kilometre, half-kilometre and hectometre posts from 0 to 999 km.

Working signals or scenery — your choice

Working signals use the game's normal stop/proceed rules. Red stops trains; every proceed colour allows passage, without the real Japanese speed rules. Chukei repeaters behave as ordinary signals. Route numbers and service characters are chosen manually.

For scenery, tick decorative at the bottom of a signal's settings to choose a fixed stop, Proceed or unlit appearance without stopping trains.

Boards, markers, ATS transponders and catenary boards are visual only and do not change train operation. Everything runs through the game's own signalling features, with no background train scanning. No ATC and no level crossings are included.

Support and screenshots: join the Japan Infrastructure Project Discord.

Original models for the poles Ronyx69. 


日本語

小さなローカル駅から信号や番線表示が並ぶ大きな駅まで、あなたの路線に日本の鉄道らしい風景を。

Japanese Railways signal は、設定できる信号機と装飾用の線路標識をまとめたパックです。1950年から使用できます。電球とLEDを組み合わせ、路線や駅に合わせて外観を選べます。

信号機を自由に組み合わせる

  • 2・3・4・5灯式の色灯信号機。光源は電球/LEDから選択できます。
  • 支柱は側面はしご付き・点検台付き・片持ち式・中継信号用支柱の4種類。
  • 線路の左右、設置距離、一方通行設定を選べます。
  • 進行時の外観は緑・黄・黄黄・黄緑から選択。進行表示だけを点滅させることもできます。
  • 同じ支柱に下段灯器を追加できます(装飾専用)。

駅構内の細かな表示も

場内・出発・閉そくの銘板、1~12の信号番号、左・直進・右の固定進路表示(従来形/4灯T字形)。黄/緑の番線表示器(1~16)は進行時に点灯します。橙色の列車種別表示器(通・普・急・特・快・回)と斜め2灯の誘導灯も追加できます。

中継・入換信号と青色灯

  • 中継信号機: 暖黄色の灯火。停止時は水平、進行時は垂直または斜め。
  • 小型入換信号機: 低位置・低支柱、電球/LED、白色/色付き。
  • 線路表示式入換標識: 1段/2段。停止は橙色の横線、進行は選んだ番線(1~19)。
  • 青色点滅灯(装飾)。

速度制限標識と徐行信号

  • 5~320 km/h(5刻み)の速度標識。通常(白)・分岐器・左(左隅黒)・分岐器・右(右隅黒)の3種類。分岐器形は、隅を黒くした側の分岐線にだけ適用されます。
  • 徐行関係: 速度板上部の徐行予告の三角板、黄色の徐行円板、緑色の徐行解除円板。
  • 速度制限解除標、気笛標(通過列車の警笛を要求可能)、橙色十字のひし形標識、「出」の標識、停止目標「×」、車止標識。

停止位置目標

  • 形状: 電車・気動車用の◇、機関車けん引列車用の□、旧来の混合列車用の△。
  • 1目標に最大3枚の板。板ごとに表示(1~16両、橙色の貨1~26、×・○・無地・併・雪・待、私鉄の 2・停・全)と色(青縁・橙縁・白)を選択。
  • 支柱: 直柱、方杖付き腕、曲がり腕、レール間の下置き式。
  • オプション: 降雪地仕様(板を0.8 m上げる)、JR西日本の黒い背板、LED電照枠(なし・常時点灯・夜間のみ点灯、LED色は赤・白・緑・青・橙)。
  • 線路用は線路脇にスナップし、足元の高さ(初期値はホーム高さ)と横方向の位置を調整できます。自由配置版は当たり判定がなく地形も変えないので、どこにでも置き、高さはゲームの操作で調整できます。

架線・線路・保安装置まわり

  • 架線関係標識(10種): 交直・交交セクションの死区間標識、予告標識(JRの黄黒、他社の赤白)、交直切換(JR西日本)・切換/切替(JR東日本)、力行標、惰行標、架線終端標識。高さ2~4 m。
  • 車両接触限界標: 白い「とうふ」形(甲号)と、降雪地向けの黒帯付き角柱(乙号)。地面に埋め込んで設置。
  • ATS地上子: S・Sn・P(黄/白)・PN形、1個または2個、レール間の道床上に設置。装飾で、ATSの機能はありません。
  • 信号喚呼位置標: JR・JR九州/広島・北海道・四国・私鉄の各様式、表示なし・1~9・場・出・中・遠。信号警標も収録。
  • 出発反応標識: 白色灯、点灯/消灯、腕付き柱またはホーム上屋からの吊り下げ。

塗装石柱の勾配標・曲線標・距離標も収録(勾配−40~+40‰、曲線半径50~10,000 m と裏面のC/S値、0~999 kmのキロ・半キロ・100 m標)。

ゲーム内での動作

通常の信号機はゲーム標準の停止・進行ルールで動作します。赤は停止、各進行現示はいずれも進行許可で、日本の現示別速度制御は行いません。番線・進路・種別は手動選択です。設定下部の「装飾用」をオンにすると、列車を停止させずに停止・進行・消灯の外観を固定できます。

標識・停止位置目標・ATS地上子・架線関係標識は外観のみで、運転には影響しません。ゲーム標準の信号機能だけを使い、列車の常時監視は行いません。ATC・踏切は含まれません。

サポート・スクリーンショット:Japan Infrastructure Project Discord

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