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mod.io · Mod 6462616

Smart Initial Town & Industry

von kurowasiichiVersion 1.0Aktualisiert 19.10.2026Rev. 126,8 KiB
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Beschreibung

Smart Initial Town & Industry

IMPORTANT: After starting a new game, pause the game and wait about 1 to 5 minutes. The mod upgrades the streets of the towns one town after another in the background, also while the game is paused. A notification "Smart Initial Town & Industry: town streets are ready" appears when the upgrade is finished; do not build in towns before that.

Smart Initial Town & Industry improves the street network that the game generates for towns and industries. Streets get room to grow, the main roads of a town become wide arterials, and the roads between towns and around industries are built wider.

Features

  • Reserved street width - Towns build their streets as wide as a 4-lane or 6-lane street. The extra width is sidewalk, so buildings are set back and a street can later be upgraded in place without demolishing buildings.
  • 6-lane arterials - The streets on the shortest path from each town entrance (where a road to another town enters the town) to the town center are upgraded to 6-lane streets.
  • Connection road lanes - The country roads between the towns are upgraded to 4-lane or 6-lane country roads along their whole length, bridges included.
  • Town street lanes - The initial streets of each town are upgraded to 4-lane or 6-lane streets. With a matching reserved width no buildings are removed.
  • Industry road lanes - Industries are built with a 4-lane or 6-lane road in front instead of a 2-lane road. The road is moved outwards so it does not grow into the industry, and fields, pits and other facilities beyond the road are moved outwards as well.
  • Lock initial streets - After the upgrade, the initial streets are locked so the towns do not change them again.

Default settings

  • Reserved street width: 4 lanes (24 m)
  • 6-lane arterials: on
  • Connection road lanes: 4 lanes
  • Town street lanes: 4 lanes
  • Industry road lanes: 4 lanes
  • Lock initial streets: off

All settings can be changed in the mod settings when starting a new game.

Notes

  • The arterials, connection roads, town street lanes and locking are applied to the towns of a new game (and to towns added later, e.g. in the map editor). Towns of a game the mod is added to later are not changed.
  • Streets and roads built by the player are not affected.
  • "Lock initial streets" is off by default. When turned on, the towns cannot change or extend the initial streets, so towns may grow a bit more slowly.
  • 6-lane arterials are wider than a 4-lane reserved width, so some buildings along the arterials are removed. Choose a 6-lane reserved width to keep them.
  • Not compatible with "Town Road Reserve" (both change the same town streets).
  • Removing the mod from a running game is not recommended.

Smart Initial Town & Industry

重要:開始新遊戲後,請先暫停遊戲,等待約 1~5 分鐘。模組在背景逐一升級各城市的道路,暫停期間仍會持續升級。升級完畢時會跳出「Smart Initial Town & Industry:城市道路升級完成」通知,在那之前請勿在城市內建設。

Smart Initial Town & Industry 調整遊戲為城市與產業生成的道路:城市道路預留拓寬空間,出入口到市中心的道路升級為主幹道,城市之間與產業前方的道路加寬。

功能

  • 預留道路寬度:城市以四線道或六線道的寬度興建道路,多出的寬度留作人行道,建築跟著往後退。日後原地升級道路時,不必拆除建築。
  • 六線主幹道:每個城市出入口到市中心的最短路徑升級為六線道。出入口指通往其他城市的道路進城的位置。
  • 連外道路線道數:城市之間的鄉道整條升級為四線或六線鄉道,橋樑一起升級。
  • 城市道路線道數:各城市的初始道路升級為四線或六線道,預留寬度足夠時不拆除建築。
  • 產業道路線道數:產業建造時,前方的二線道換成四線或六線道並往外移動,不會壓進產業範圍。道路外側的農田、礦坑等附屬設施一起外移。
  • 鎖定初始道路:升級完畢後鎖定初始道路,城市不會再改動它們。

預設設定

  • 預留道路寬度:四線道 24 m
  • 六線主幹道:開啟
  • 連外道路線道數:四線道
  • 城市道路線道數:四線道
  • 產業道路線道數:四線道
  • 鎖定初始道路:關閉

開始新遊戲時,可在模組設定調整以上所有項目。

注意事項

  • 主幹道、連外道路、城市道路線道數與鎖定道路只套用於新遊戲的城市,之後新增的城市也會處理,例如在地圖編輯器加入的城市。在既有存檔加入本模組時,原有城市維持原樣。
  • 玩家自行建造的道路不受影響。
  • 「鎖定初始道路」預設關閉。開啟後,城市無法改動或延伸初始道路,成長可能變慢。
  • 六線主幹道寬 32 m,比四線道的預留寬度多 8 m,主幹道沿線會拆除部分建築。想保留這些建築,請把預留道路寬度設為六線道。
  • 與「Town Road Reserve」不相容,兩者修改的是同一批城市道路。
  • 遊戲進行中請勿移除本模組。

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