mod.io · Mod 6469325
Industry Output Boost
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Beschreibung
Tired of waiting for a farm or oil well to fill a single train? This mod speeds up raw material industries so your supply chains can grow faster. Choose a multiplier from x2 to x8 when you start or load a game.
Features
- Raw material industries produce faster: farms, mines, quarries, sand and clay pits, oil wells, oil platforms, forests, fishing grounds and every other industry that needs no input. Each production cycle keeps its normal size but completes up to 8 times as often.
- Optional boost for processing industries: factories, mills, refineries and the like can be sped up separately. They also consume their inputs faster, so supply chains stay balanced.
- Works on existing saves: industries already on the map are boosted as soon as you load, as are industries that spawn later.
- Keeps worker boosts: industries that are boosted by commuting workers keep that bonus, multiplied by your setting.
- Detects industries automatically: industries are recognized by their production rules, so industries added by other mods are included as long as they follow the base game structure.
Settings
- Raw material productivity (default x2): x1, x2, x3, x4 or x8.
- Processing productivity (default x1, unchanged): x1, x2, x3, x4 or x8.
Settings can be changed whenever you start or load a game.
Notes
- Storage at industries is not enlarged. Faster production fills it faster, and a full stock pauses production, so plan enough transport capacity.
- The game's own worker system can briefly reset an industry's productivity when commuter numbers change. The mod checks every two seconds and restores the boost.
- Changes the simulation, so achievements can't be earned while the mod is active.
Removing the mod
Productivity values are stored in the savegame. Before removing the mod from a save, set both settings to x1, load the save once and save it again. Then remove the mod.
Changelog
Revision 4
- First public release.
Bilder
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