mod.io · Mod 6472170
Flexible Line Names
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Beschreibung
Version 1 — test release.
Name Transport Fever 3 lines with editable blocks: cities, transport mode, stable number, service purpose, cargo, first/last stop, notes and custom text. Reorder blocks using Up/Down. Empty blocks disappear automatically.
Open Names & notes from the mod button area or a line window. Notes are stored separately in the save and survive template changes. Save each edited note before leaving the game; drafts are retained while switching lines in the editor. Choose Commute, Feeder, Distribution or a custom purpose explicitly; the mod does not infer commuting from nearby workplaces. Customize vocabulary and quick note phrases.
Choose name-once, keep-managed-names-updated, or manual-only behavior. By default, new lines are checked every 300 simulation seconds and named once when they have at least two stops. Checks accept 0 (off), or 60–86400 simulation seconds. At 0, only the editor’s manual actions perform naming; no periodic line scans run. Manual names are protected by default. Locked lines are never renamed. Explicitly applying to a selected unlocked line replaces its name. Batch actions respect the manual-name protection setting.
Settings and notes belong to the current save. Removing the mod keeps the last generated names, but its saved notes/settings can be lost after saving without it. Keep a save with the mod if you need those notes.
Only names and mod data are changed. No vehicle, economy or simulation balance changes. English and Simplified Chinese interfaces included.
Contact: [email protected]
版本:1(测试版)。 为《狂热运输 3》线路自由组合城市、运输方式、固定编号、用途、货物、首末站、备注和固定文字。支持上移/下移自由排序,空命名块自动省略。 在模组按钮区或线路窗口打开“名称与备注”。备注独立保存在存档中,改变命名模板不会丢失。编辑器中切换线路会保留未保存草稿,退出游戏前仍需逐条保存备注。通勤、接驳、市内配送等用途由玩家选择,不通过附近建筑猜测线路规划。可编辑常用缩写和备注短语。 更新策略包括仅命名一次、持续更新托管名称、仅手动应用。默认每 300 模拟秒检查新线路,至少有两个站点时命名一次。定时检查可设为 0(关闭)或 60–86400 模拟秒。设为 0 后,不再定时扫描线路,仍可在编辑器中手动应用。默认保护手动名称,锁定线路永不改名;对单条未锁定线路明确点击应用,会替换它的名称。批量操作遵循手动名称保护设置。 设置与备注随当前存档保存。移除模组会保留最后生成的线路名称,但在未启用模组时重新保存,可能丢失模组的独立备注与设置;需要保留备注时请保留启用模组的存档。 仅更改名称和模组数据,不更改车辆、经济或生产数值。提供中文与英文界面。 联系邮箱:[email protected]
Version 1 — test release. Name Transport Fever 3 lines with editable blocks: cities, transport mode, stable number, service purpose, cargo, first/last stop, notes and custom text. Reorder blocks using Up/Down. Empty blocks disappear automatically. Open Names & notes from the mod button area or a line window. Notes are stored separately in the save and survive template changes. Save each edited note before leaving the game; drafts are retained while switching lines in the editor. Choose Commute, Feeder, Distribution or a custom purpose explicitly; the mod does not infer commuting from nearby workplaces. Customize vocabulary and quick note phrases. Choose name-once, keep-managed-names-updated, or manual-only behavior. By default, new lines are checked every 300 simulation seconds and named once when they have at least two stops. Checks accept 0 (off), or 60–86400 simulation seconds. At 0, only the editor’s manual actions perform naming; no periodic line scans run. Manual names are protected by default. Locked lines are never renamed. Explicitly applying to a selected unlocked line replaces its name. Batch actions respect the manual-name protection setting. Settings and notes belong to the current save. Removing the mod keeps the last generated names, but its saved notes/settings can be lost after saving without it. Keep a save with the mod if you need those notes. Only names and mod data are changed. No vehicle, economy or simulation balance changes. English and Simplified Chinese interfaces included. Contact: [email protected]
版本:1(测试版)。 为《狂热运输 3》线路自由组合城市、运输方式、固定编号、用途、货物、首末站、备注和固定文字。支持上移/下移自由排序,空命名块自动省略。 在模组按钮区或线路窗口打开“名称与备注”。备注独立保存在存档中,改变命名模板不会丢失。编辑器中切换线路会保留未保存草稿,退出游戏前仍需逐条保存备注。通勤、接驳、市内配送等用途由玩家选择,不通过附近建筑猜测线路规划。可编辑常用缩写和备注短语。 更新策略包括仅命名一次、持续更新托管名称、仅手动应用。默认每 300 模拟秒检查新线路,至少有两个站点时命名一次。定时检查可设为 0(关闭)或 60–86400 模拟秒。设为 0 后,不再定时扫描线路,仍可在编辑器中手动应用。默认保护手动名称,锁定线路永不改名;对单条未锁定线路明确点击应用,会替换它的名称。批量操作遵循手动名称保护设置。 设置与备注随当前存档保存。移除模组会保留最后生成的线路名称,但在未启用模组时重新保存,可能丢失模组的独立备注与设置;需要保留备注时请保留启用模组的存档。 仅更改名称和模组数据,不更改车辆、经济或生产数值。提供中文与英文界面。 联系邮箱:[email protected]
Version 1 — test release. Name Transport Fever 3 lines with editable blocks: cities, transport mode, stable number, service purpose, cargo, first/last stop, notes and custom text. Reorder blocks using Up/Down. Empty blocks disappear automatically. Open Names & notes from the mod button area or a line window. Notes are stored separately in the save and survive template changes. Save each edited note before leaving the game; drafts are retained while switching lines in the editor. Choose Commute, Feeder, Distribution or a custom purpose explicitly; the mod does not infer commuting from nearby workplaces. Customize vocabulary and quick note phrases. Choose name-once, keep-managed-names-updated, or manual-only behavior. By default, new lines are checked every 300 simulation seconds and named once when they have at least two stops. Checks accept 0 (off), or 60–86400 simulation seconds. At 0, only the editor’s manual actions perform naming; no periodic line scans run. Manual names are protected by default. Locked lines are never renamed. Explicitly applying to a selected unlocked line replaces its name. Batch actions respect the manual-name protection setting. Settings and notes belong to the current save. Removing the mod keeps the last generated names, but its saved notes/settings can be lost after saving without it. Keep a save with the mod if you need those notes. Only names and mod data are changed. No vehicle, economy or simulation balance changes. English and Simplified Chinese interfaces included. Contact: [email protected]
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