TF3TF3 Mod PortalTransport Fever 3 · erweitert um Community-Checks
mod.io · Mod 6478489

Japan (gigantomaniac 1-3)

von ArtofGameVersion 1.0Aktualisiert 02.11.2026Rev. 185,7 MiB
Bitte ModManager zuerst starten. Dadurch wird der Installations-Link unter Windows registriert.

Beschreibung

Japan (gigantomaniac 1-3) The entire Japanese archipelago on a gigantomaniac-size 1:3 map (16.4 x 49 km), rotated about 45 degrees so the islands run along the long axis from Hokkaido to Kyushu. This is the larger edition of the megalomaniac map: same layout, same towns and industries, about 18% more room between everything. - 104 towns with real names at their real locations, from Wakkanai to Kagoshima. All towns start at minimum size, so you grow them yourself. - 300+ industries placed by real-world geography: coal in Hokkaido, Joban and Chikuho; historic mines such as Sado, Ashio, Besshi and Kamaishi; oil and gas fields on the Sea of Japan side with refineries at the real industrial ports; car plants in Toyota, Hiroshima, Hamamatsu and Yokohama; wagyu regions (Kobe/Tajima, Matsusaka, Yonezawa, Kagoshima); pottery clay pits at Seto, Shigaraki, Arita and Hagi; fishing grounds all around the coast. - Rivers carved from the terrain, plus major lakes including Biwa, Inawashiro, Towada and Shikotsu. - Every town's residential district demands fish - this is Japan. Tips - Even at gigantomaniac size the terrain is compressed, so keep trains and station platforms reasonably short. Long consists and long platforms fight the geography. - The big-city belts (Tokyo-Yokohama-Chiba, Osaka-Kobe-Kyoto) are deliberately dense. Good for commuter lines, tight for freight. - Coal and iron are concentrated in Hokkaido, Tohoku and Kyushu while most steel mills sit in Kansai and Kanto, so long-haul coal trains or ships are part of the design.

Bilder