TF3TF3 Mod PortalTransport Fever 3 · erweitert um Community-Checks
mod.io · Mod 6480867

Industry & Logistics Expansion

von JeyLoVersion 1.0Aktualisiert 26.10.2026Rev. 1174 KiB
Bitte ModManager zuerst starten. Dadurch wird der Installations-Link unter Windows registriert.

Beschreibung

An Industry, Supply Chain & Logistics Expansion for Transport Fever 3. Adds new industries, cargo types, production chains, and logistics facilities designed to create deeper and more interconnected transportation networks. Use a new game for best results. DAIRY & REFRIGERATED FOOD (all climates) - Dairy Farm: Grain → Raw Milk - Dairy Processing Plant: Raw Milk → Fresh Milk, Cheese, Butter Town demand for all three dairy products (Commercial). Custom cargo models. LIVESTOCK & MEAT (all climates) - Livestock Ranch: Grain → Livestock - Meat Processing Plant: Livestock → Meat Works alongside the vanilla Livestock Farm chain. CONSTRUCTION MATERIALS (Subarctic only) - Concrete Plant: Cement + Stone → Concrete - Prefab Plant: Concrete + Steel + Planks → Prefab Components - Shipyard: Steel + Machines + Prefab Components (no output — a landmark consumer) These chains depend on Cement, which only exists in the Subarctic climate. DISTRIBUTION CENTERS Modular logistics stations with per-class cargo specialization (Liquid, Goods, Bulk, Flatbed, Universal), single or double entrance, dedicated load/unload lane sides, player-placed storage banks for each cargo class, and four service tiers with growing catchment radius (175–500 m). POSTAL (EXPERIMENTAL) - Postal Distribution Center: Plastic + Wool → Mail (all climates, town demand) This feature is new. If something is not working as expected, feedback is welcome. DESIGNED AROUND TRANSPORTATION Every industry creates a transportation problem: feeder routes, freight corridors, regional hubs, road and rail integration. Built to expand the base game, not replace it. More industries. More connections. More reasons to move freight.

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