mod.io · Mod 6499682
Track Speed Limiter
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Beschreibung
Track Speed Limiter reduces the speed limits and maintenance costs of existing railway tracks. Choose a speed, preview the affected section, and click to apply it. Maintenance costs are calculated from the track's original maintenance cost and maximum speed.
Features
- Available under Tracks → Tools.
- Set a speed using the slider or manual input, from 1 to 600 km/h. The applied speed is capped by the track, bridge or tunnel limit.
- Modify the hovered segment and up to 16 additional segments in each direction. Hold Shift to modify a single segment.
- Selection stops at junctions, track-type changes, construction-owned tracks, or segments already matching the selected settings.
- Yellow indicates a different speed; blue indicates a matching speed or selected section; red indicates a request above the available maximum.
Maintenance
- Maintenance rates scale with the selected speed relative to the original track maximum.
- The maintenance floor is 60 km/h. Tiers use 10 km/h steps through 200, 20 km/h steps above 200 through 400, and 50 km/h steps above 400 through 600.
- Speeds between tiers use the lower maintenance tier. The speed limit itself is not rounded to a tier.
- Repeated edits do not compound discounts. Restoring the original maximum speed restores the original maintenance rate.
- Bridge and tunnel support-structure maintenance is unchanged.
Compatibility
- Uses each track type's own speed limit and original maintenance cost, including modded track types.
- Preserves track geometry, electrification and decorations.
- Preserves Real Track Cant's train-tilt markers.
- Load after mods that provide track types.
Notes
- Applies to standalone railway tracks. Station, depot, industry and other construction-owned tracks are excluded.
- Keep this mod enabled when loading saves containing its maintenance variants. Those tracks reference resources supplied by this mod.
- Test the mod on a separate save before using it in your main game.
- Report errors in the comments and attach stdout.txt, together with the steps that caused the issue. The log is in the game's local/crash_dump folder.
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