mod.io · Mod 6509014
SJ Advanced Cargo Satisfaction Overlay
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Beschreibung
Big update
- While you build, building, vehicle and warehouse detail now show across the whole map, not only inside the station's circle. Thanks to QuickNiq for the suggestion, and for feedback across the board!
- Buildings in reach of the station you are placing turn green, and the box under the cost counts them, town buildings and industries apart.
- New Amounts switch: show supply / demand, or just what's missing, like -5 or -5.4.
- New Hide Fully Satisfied Buildings checkbox.
- Building Detail keeps each building's own box, with Group on Zoom as an option. Numbers can be Rounded or Exact.
- Pick several cargos at once. The Cargo Filter stays set when you leave the view or open a build menu.
- Much faster: no more single-digit frame rates on big maps. With Road Detail and Warehouse Detail off the view runs at about twice the frame rate of the stock Cargo Satisfaction view.
- Station boxes go to stations built for cargo or on a cargo line.
- The cargo view of SJ Cargo Info Tweaks Station-Line lives here now; its Cargo Flow building detail is SJ Advanced Cargo Flow Overlay.
Adds station and building satisfaction detail to the game's Cargo Satisfaction view, in the view and while you build. Standalone; works alongside SJ Cargo Info Tweaks Station-Line: https://mod.io/g/transportfever3/m/sj-ui-tweaks
While you build
1. Open the Cargo Satisfaction view, then a build menu: the view stays open next to it.
2. Move a station over the map: a box under the cost shows what the buildings and industries in reach need per year.
Station detail
- Stations built for cargo or on a cargo line show what their catchment needs per year. A checkbox adds the rest.
Building detail
- Each town building shows how well it is supplied, as numbers per cargo or as a dot.
- Group on Zoom combines nearby buildings. Hide Fully Satisfied Buildings thins the map.
Overall cargo satisfaction
- Shades town buildings red to green by the game's supply rating.
More options
- Road colors, station beacons, catchment areas, vehicle badges and warehouse badges, each on or off.
- Numbers: Rounded or Exact. Amounts: Supply / Demand or Missing.
- The road and warehouse colors are drawn by the game and are slow on big maps.
- The Cargo Filter stays picked.
Patch notes
English, Deutsch, Español, Français, Italiano, 日本語, 한국어, Nederlands, Polski, Português (Brasil), Русский, 简体中文, 繁體中文
- Revision 6: translated into the game's 13 languages.
- Revision 5: the Cargo Filter picks as many cargos as you like.
- Revision 4: the whole view works while you build, buildings in reach turn green, the Cargo Filter stays set, new Amounts, Numbers, Group on Zoom and Hide options.
- Revision 3: much faster: the cargo view no longer drops to single-digit frame rates on big maps.
- Revision 2: no mod settings any more, everything is in the view's menu. New thumbnail.
- Revision 1: first release.
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