TF3TF3 Mod PortalTransport Fever 3 · erweitert um Community-Checks
mod.io · Mod 6521705

Town Plopper

von SuperAtrapaMaxVersion 1.0Aktualisiert 14.11.202637,2 KiB
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Beschreibung

Give your towns a nudge exactly where you want them to grow. Click the town icon next to the layer buttons (top left) to open Town Plopper, then left-click the map. The nearest town builds finished buildings around the click right away. Right-click, Esc or the close button ends the tool. Options in the window: - Building type: Any, Residential, Commercial or Industrial. Any follows the town's own mix. - Strength: 5, 10, 25 or 50, roughly that many buildings per click. - Growth radius: 50, 100, 150 or 250 m around the click. - Mode: Grow, or Move centre. Each free plot becomes the type whose district centre is nearest, and Move centre keeps growing a type at the click until its centre gets close. The window shows the district centres of the town under the mouse. Demand: - The window shows the demand of the town under the mouse: how many more residents (R) or jobs (C, I) it wants. - Raise demand: the town wants about Strength more buildings of the chosen type, for good, and builds them itself over time. Its normal growth pauses until it catches up. - Reset demand: sets the town's demand back to about 0 without undoing its growth. Use it when the numbers look huge, for example after many raises or in a save that had a zoning mod. Good to know: - Buildings need free plots beside town roads. No road, no houses. Lay a few streets first. - The town chooses the plots and the buildings. Counts are approximate, and some can appear elsewhere in town when the click area runs out of room. - The building type is a strong hint, not a guarantee. It works best when the town already has some buildings of that type nearby. - Nothing is demolished and no roads are built. The town's normal size is restored a few seconds after each click; only Raise and Reset demand change it for good. - If you deleted every building of one type in a town, a click of that type gives the town a small base for it again so it can grow that type. Languages: the window follows the game language - English, German, Spanish, French, Italian, Dutch, Polish, Brazilian Portuguese, Russian, Japanese, Korean, Simplified and Traditional Chinese, plus Hungarian. Affects the simulation, so achievements are disabled. Safe to add to existing saves. Uses the game's own town growth commands. Inspired by the zoning idea; no code from other mods.

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