mod.io · Mod 6521795
Town Resources
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Beschreibung
Decide what your towns ask for instead of taking what you're given.
Click the cargo crate icon next to the layer buttons (top left) to open Town Resources. Pick a town with the arrows, tick cargo in the Industrial and Commercial columns, then press Apply. The town's buildings switch to the new requirements right away.
Good to know:
- Up to three cargos per district, the same as the game's own town window.
- Only cargo the active economy allows for a district is listed, modded cargo included. Commercial cargo can't go to industry or the other way round unless the economy allows both.
- An empty column removes that district's requirements. Residential needs are never touched.
- Switching towns or pressing Reload discards unapplied ticks. Esc or the close button closes the window.
- Progression slot counts and unlock levels are not enforced, and the game or other mods can change requirements again later.
Affects the simulation, so achievements are disabled. Safe to add to existing saves. Changes are stored in the save, so removing the mod keeps the requirements you set.
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