Achievements Unbound
Earn achievements normally while playing with mods enabled.
Bitte den ModManager zuerst starten. Die enthaltenen Mods werden anschließend gemeinsam zur Installation angeboten.
Earn achievements normally while playing with mods enabled.
Ready-made track layouts: station throats, crossovers, yard ladders, passing loops, junctions, and flyovers.
Draw a track or road across another road or track and it is raised onto a bridge automatically - no more level crossings. Options in the track and road tool.
Colors every line after its cargo icon and adds the matching cargo colors to the color picker.
Güterzüge warten auf dem Abstellgleis und fahren erst, wenn sich die Tour lohnt. / Freight trains wait on the siding and only leave when the trip pays off.
Automatic, consistent line names like "Bus Passengers-Spr-She-IC-1", kept up to date as your lines change. Supports every vehicle type including helicopters. P…
Places more signals of the same type along the track at a chosen distance.
Click two track or road ends and it plans a line that follows the land, compares three routes with their cost and builds the one you pick. 1 to 6 tracks, strai…
Random minor changes to the balancing of the game.
Shows your road and tram lines and unserved buildings while placing stops, bus lanes or crosswalks.
Adds small roads with dedicated bus bays.
Small cargo-only stop in 3 eras. Loading speed and catchment area can be set individually.
Moves catenary poles further from the track so trains don't brush them in curves.
Selecting a vehicle no longer changes the map. Line view on demand, a Manage Line button, a minimize button, and an eye button to hide the 3D preview for more…
Custom overlays background colors that will save your eyes.
An almost-black, monochrome interface theme
Trucks drive into the warehouse: internal roads, truck stops at the modules, a gate - no extra truck station needed. Optional cargo trams.
Depot with a bufferstop instead of a building.
Revision 8 – Industrie-Tramanschlüsse / Direct industry tram access
Every tram can drive onto the railway like a tram-train. Vanilla and modded trams, configurable.
Train headlights reach 100-150 m with a soft, track-aligned beam (Zugscheinwerfer leuchten 100-150 m weit mit weichem Strahl entlang des Gleises)
Move, rotate and reshape existing roads and tracks with keyboard, mouse or controller
Offers Shorter and Longer Variants of Multiple Units
Vehicles drive straight to the next stop they actually need - where something gets off or something is waiting - and pass the rest without stopping.
Build overpasses and underpasses from existing road and rail junctions
Builds additional parallel tracks next to the track you draw.
Car-free pedestrian streets in 2, 6 and 10 m widths, cobblestone or asphalt.
Choose a road or rail bridge, its style, and a length from 5 to 80 meters.
Railway flyovers (frame and wall with tunnels), tunnel element, viaduct, pillars, 12 materials.
Reduces smoke effects, disables smoke aging, and limits cylinder exhaust to stations and startup for all base game steam locomotives.
Automatically assigns realistic brake performance to all rail vehicles based on their era and vehicle type.
Station settings: platforms, entrances, cargo types, main building, era and longer train stations.
Per-stop timetables, slot-based departure control, and country departure boards
Underground cargo and passenger tram stations with urban warehouse details.
Adjust vehicle capacities from 1× to 4× separately for different transport types.